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API > API/Plugins > API/Plugins/RemoteControl
Object to hold a UObject remote call
| Name | FRCCall |
| Type | struct |
| Header File | /Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControl/Public/IRemoteControlModule.h |
| Include Path | #include "IRemoteControlModule.h" |
Syntax
struct FRCCall
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CallRef | FRCCallReference | IRemoteControlModule.h | ||
| ParamData | TArray< uint8 > | Payload for native function. | IRemoteControlModule.h | |
| ParamStruct | FStructOnScope | Payload for UFunctiom. | IRemoteControlModule.h | |
| TransactionMode | ERCTransactionMode | IRemoteControlModule.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsValid() |
IRemoteControlModule.h |