Navigation
Unreal Engine C++ API Reference > Plugins > RemoteControl
Deprecated * FExposedProperty is deprecated. Please use FRemoteControlProperty::GetBoundObjects to access an exposed property's owner objects.
References
Module | RemoteControl |
Header | /Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControl/Public/RemoteControlPreset.h |
Include | #include "RemoteControlPreset.h" |
Syntax
struct FExposedProperty
Remarks
Holds an exposed property and owner objects.
Variables
Functions
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
bool | IsValid () |