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Unreal Engine C++ API Reference > Plugins > RemoteControl
Deprecated * FExposedFunction is deprecated. Please use FRemoteControlFunction::GetBoundObjects to access an exposed function's owner objects.
References
Module | RemoteControl |
Header | /Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControl/Public/RemoteControlPreset.h |
Include | #include "RemoteControlPreset.h" |
Syntax
struct FExposedFunction
Remarks
Holds an exposed function, its default parameters and owner objects.
Variables
Type | Name | Description | |
---|---|---|---|
TSharedPtr< class FStructOnScope > | DefaultParameters | ||
UFunction * | Function | ||
TArray< UObject * > | OwnerObjects |
Functions
Type | Name | Description | |
---|---|---|---|
bool | IsValid () |