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Unreal Engine C++ API Reference > Plugins > Rejoin > URejoinCheck
References
Module | Rejoin |
Header | /Engine/Plugins/Online/OnlineFramework/Source/Rejoin/Public/RejoinCheck.h |
Include | #include "RejoinCheck.h" |
Source | /Engine/Plugins/Online/OnlineFramework/Source/Rejoin/Private/RejoinCheck.cpp |
bool HasCompletedCheck&40;&41; const
True if the rejoin check has completed and does not need to be rerun.