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Unreal Engine C++ API Reference > Plugins > Rejoin > URejoinCheck
References
Module | Rejoin |
Header | /Engine/Plugins/Online/OnlineFramework/Source/Rejoin/Public/RejoinCheck.h |
Include | #include "RejoinCheck.h" |
Source | /Engine/Plugins/Online/OnlineFramework/Source/Rejoin/Private/RejoinCheck.cpp |
virtual void CheckRejoinStatus
&40;
const FOnRejoinCheckComplete & CompletionDelegate
&41;
Remarks
Check the backend for the existence of game session that the local player is registered with It will continue to return a valid value until that session is complete
Parameters
Name | Description |
---|---|
CompletionDelegate | delegate called after the check for possible rejoin is complete |