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Unreal Engine C++ API Reference > Plugins > Reflex
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UBlueprintFunctionLibrary
- UReflexBlueprintLibrary
References
Module | Reflex |
Header | /Engine/Plugins/Runtime/Nvidia/Reflex/Source/Public/ReflexBlueprint.h |
Include | #include "ReflexBlueprint.h" |
Syntax
UCLASS&40;&41;
class UReflexBlueprintLibrary : public UBlueprintFunctionLibrary
Constructors
Type | Name | Description | |
---|---|---|---|
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UReflexBlueprintLibrary
(
const FObjectInitializer& ObjectInitializer |
Functions
Type | Name | Description | |
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bool | ||
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float | ||
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float | ||
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bool | ||
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EReflexMode | ||
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float | ||
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void | SetFlashIndicatorEnabled
(
const bool bEnabled |
|
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void | SetReflexMode
(
const EReflexMode Mode |