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API > API/Plugins > API/Plugins/RazerChromaDevices > API/Plugins/RazerChromaDevices/URazerChromaAnimationAsset
Description
The raw byte data imported from the asset factory when reading a .chroma file.
| Name | GetAnimByteBuffer |
| Type | function |
| Header File | /Engine/Plugins/Experimental/RazerChromaDevices/Source/RazerChromaDevices/Public/RazerChromaAnimationAsset.h |
| Include Path | #include "RazerChromaAnimationAsset.h" |
| Source | /Engine/Plugins/Experimental/RazerChromaDevices/Source/RazerChromaDevices/Private/RazerChromaAnimationAsset.cpp |
const uint8 * GetAnimByteBuffer() const
See Also
- URazerChromaAnimationAsset::RawData