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Unreal Engine C++ API Reference > Plugins > Qos > UQosRegionManager
References
Module | Qos |
Header | /Engine/Plugins/Online/OnlineFramework/Source/Qos/Public/QosRegionManager.h |
Include | #include "QosRegionManager.h" |
Source | /Engine/Plugins/Online/OnlineFramework/Source/Qos/Private/QosRegionManager.cpp |
bool SetSelectedRegion
&40;
const FString & RegionId,
bool bForce
&41;
Remarks
Try to set the selected region ID (must be present in GetRegionOptions)
Parameters
Name | Description |
---|---|
bForce | if true then use selected region even if QoS eval has not completed successfully |