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API > API/Plugins > API/Plugins/ProxyLODMeshReduction > API/Plugins/ProxyLODMeshReduction/IVoxelBasedCSG
| Type | Name | Description | |
|---|---|---|---|
| FVector | ComputeUnion
(
const TArray< IVoxelBasedCSG::FPlacedMesh >& MeshArray, |
Will destroy UVs and other attributes Returns the average location of the input meshes. | |
| FVector | ComputeUnion
(
const FPlacedMesh& PlacedMeshA, |
||
| bool | ComputeUnion
(
IVoxelBasedCSG::FInterrupter& Interrupter, |
Interruptible versions. return true on success. | |
| bool | ComputeUnion
(
IVoxelBasedCSG::FInterrupter& Interrupter, |