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Unreal Engine C++ API Reference > Plugins > ProxyLODMeshReduction
References
Module | ProxyLODMeshReduction |
Header | /Engine/Plugins/Experimental/ProxyLODPlugin/Source/ProxyLOD/Public/ProxyLODParameterization.h |
Include | #include "ProxyLODParameterization.h" |
Syntax
class IProxyLODParameterization
Destructors
Type | Name | Description | |
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Functions
Type | Name | Description | |
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TUniquePtr< IProxyLODParameterization > | CreateTool () |
|
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bool | GenerateUVs
(
int32 Width, |
Lower-level entry point: Method that generates new UVs inconstant with the mesh defined by the VertexBuffer/IndexBuffer according to the parameters specified in the FTextureAtlasDesc The underlying code uses Isometeric approach (Iso-Charts) in UV generation. |
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bool |
ParameterizeMeshDescription
(
FMeshDescription& MeshDescription, |