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API > API/Plugins > API/Plugins/PropertyBindingUtils
References
| Module | PropertyBindingUtils |
| Header | /Engine/Plugins/Runtime/PropertyBindingUtils/Source/PropertyBindingUtils/Public/PropertyBindingPath.h |
| Include | #include "PropertyBindingPath.h" |
Syntax
USTRUCT ()
struct FBindableStructDesc
Remarks
Descriptor for a struct or class that can be a binding source or target. Each struct has unique identifier, which is used to distinguish them, and name that is mostly for debugging and UI.
Variables
| Type | Name | Description | |
|---|---|---|---|
| FGuid | ID | Unique identifier of the struct. | |
| FName | Name | Name of the struct (used for debugging, logging, cosmetic). | |
| TObjectPtr< const UStruct > | Struct | The type of the struct or class. |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FBindableStructDesc
(
const FName InName, |
Functions
Operators
| Type | Name | Description | |
|---|---|---|---|
| bool | operator==
(
const FBindableStructDesc& RHS |