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API > API/Plugins > API/Plugins/PropertyAnimatorCore > API/Plugins/PropertyAnimatorCore/UPropertyAnimatorCoreSubsystem
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TSet< UPropertyAnimatorCoreBase * > GetExistingAnimators
(
const FPropertyAnimatorCoreData& InPropertyData |
Returns a set of existing property animator objects in owner that supports that property | Subsystems/PropertyAnimatorCoreSubsystem.h | |
TSet< UPropertyAnimatorCoreBase * > GetExistingAnimators
(
const AActor* InActor |
Subsystems/PropertyAnimatorCoreSubsystem.h |
GetExistingAnimators(const FPropertyAnimatorCoreData &)
Description
Returns a set of existing property animator objects in owner that supports that property
| Name | GetExistingAnimators |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/PropertyAnimatorCore/Source/PropertyAnimatorCore/Public/Subsystems/PropertyAnimatorCoreSubsystem.h |
| Include Path | #include "Subsystems/PropertyAnimatorCoreSubsystem.h" |
| Source | /Engine/Plugins/VirtualProduction/PropertyAnimatorCore/Source/PropertyAnimatorCore/Private/Subsystems/PropertyAnimatorCoreSubsystem.cpp |
TSet< UPropertyAnimatorCoreBase * > GetExistingAnimators
(
const FPropertyAnimatorCoreData & InPropertyData
) const
GetExistingAnimators(const AActor *)
| Name | GetExistingAnimators |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/PropertyAnimatorCore/Source/PropertyAnimatorCore/Public/Subsystems/PropertyAnimatorCoreSubsystem.h |
| Include Path | #include "Subsystems/PropertyAnimatorCoreSubsystem.h" |
| Source | /Engine/Plugins/VirtualProduction/PropertyAnimatorCore/Source/PropertyAnimatorCore/Private/Subsystems/PropertyAnimatorCoreSubsystem.cpp |
TSet< UPropertyAnimatorCoreBase * > GetExistingAnimators
(
const AActor * InActor
) const