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Represents a custom implementation to create value in the implementation format, should be a singleton
| Name | FPropertyAnimatorCorePresetArchiveImplementation |
| Type | struct |
| Header File | /Engine/Plugins/VirtualProduction/PropertyAnimatorCore/Source/PropertyAnimatorCore/Public/Presets/PropertyAnimatorCorePresetArchive.h |
| Include Path | #include "Presets/PropertyAnimatorCorePresetArchive.h" |
Syntax
struct FPropertyAnimatorCorePresetArchiveImplementation : public TSharedFromThis< FPropertyAnimatorCorePresetArchiveImplementation >
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → FPropertyAnimatorCorePresetArchiveImplementation
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FPropertyAnimatorCorePresetArchiveImplementation() |
Presets/PropertyAnimatorCorePresetArchive.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TSharedRef< FPropertyAnimatorCorePresetArrayArchive > CreateArray() |
Presets/PropertyAnimatorCorePresetArchive.h | ||
TSharedRef< FPropertyAnimatorCorePresetObjectArchive > CreateObject() |
Presets/PropertyAnimatorCorePresetArchive.h | ||
TSharedRef< FPropertyAnimatorCorePresetValueArchive > CreateValue
(
bool bInValue |
Presets/PropertyAnimatorCorePresetArchive.h | ||
TSharedRef< FPropertyAnimatorCorePresetValueArchive > CreateValue
(
uint64 InValue |
Presets/PropertyAnimatorCorePresetArchive.h | ||
TSharedRef< FPropertyAnimatorCorePresetValueArchive > CreateValue
(
int64 InValue |
Presets/PropertyAnimatorCorePresetArchive.h | ||
TSharedRef< FPropertyAnimatorCorePresetValueArchive > CreateValue
(
double InValue |
Presets/PropertyAnimatorCorePresetArchive.h | ||
TSharedRef< FPropertyAnimatorCorePresetValueArchive > CreateValue
(
const FString& InValue |
Presets/PropertyAnimatorCorePresetArchive.h | ||
FName GetImplementationType() |
Presets/PropertyAnimatorCorePresetArchive.h |