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Property context used by animator for vector properties
| Name | UPropertyAnimatorVectorContext |
| Type | class |
| Header File | /Engine/Plugins/VirtualProduction/PropertyAnimator/Source/PropertyAnimator/Public/Properties/PropertyAnimatorVectorContext.h |
| Include Path | #include "Properties/PropertyAnimatorVectorContext.h" |
Syntax
UCLASS (MinimalAPI, BlueprintType)
class UPropertyAnimatorVectorContext : public UPropertyAnimatorCoreContext
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UPropertyAnimatorCoreContext → UPropertyAnimatorVectorContext
Implements Interfaces
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const FVector & GetAmplitudeMax() |
Properties/PropertyAnimatorVectorContext.h | ||
const FVector & GetAmplitudeMin() |
Properties/PropertyAnimatorVectorContext.h | ||
void SetAmplitudeMax
(
const FVector& InAmplitude |
Properties/PropertyAnimatorVectorContext.h | ||
void SetAmplitudeMin
(
const FVector& InAmplitude |
Properties/PropertyAnimatorVectorContext.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FVector GetClampedAmplitude
(
FVector InAmplitude |
Properties/PropertyAnimatorVectorContext.h |
Overridden from UPropertyAnimatorCoreContext
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool EvaluateProperty
(
const FPropertyAnimatorCoreData& InProperty, |
Properties/PropertyAnimatorVectorContext.h | ||
virtual void OnAnimatedPropertyLinked() |
Properties/PropertyAnimatorVectorContext.h |
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostEditChangeProperty
(
FPropertyChangedEvent& InPropertyChangedEvent |
Properties/PropertyAnimatorVectorContext.h |
Overridden from IPropertyAnimatorCorePresetable
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool ExportPreset
(
const UPropertyAnimatorCorePresetBase* InPreset, |
Properties/PropertyAnimatorVectorContext.h | ||
virtual bool ImportPreset
(
const UPropertyAnimatorCorePresetBase* InPreset, |
Properties/PropertyAnimatorVectorContext.h |