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API > API/Plugins > API/Plugins/PropertyAnimator
Applies an additive time movement with various options on supported float properties
| Name | UPropertyAnimatorTime |
| Type | class |
| Header File | /Engine/Plugins/VirtualProduction/PropertyAnimator/Source/PropertyAnimator/Public/Animators/PropertyAnimatorTime.h |
| Include Path | #include "Animators/PropertyAnimatorTime.h" |
Syntax
UCLASS (MinimalAPI, AutoExpandCategories=("Animator"))
class UPropertyAnimatorTime : public UPropertyAnimatorNumericBase
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UPropertyAnimatorCoreBase → UPropertyAnimatorNumericBase → UPropertyAnimatorTime
Implements Interfaces
Functions
Protected
Overridden from UPropertyAnimatorNumericBase
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool EvaluateProperty
(
const FPropertyAnimatorCoreData& InPropertyData, |
Evaluate and return float value for a property | Animators/PropertyAnimatorTime.h |
Overridden from UPropertyAnimatorCoreBase
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void OnAnimatorRegistered
(
FPropertyAnimatorCoreMetadata& InMetadata |
Animators/PropertyAnimatorTime.h |