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API > API/Plugins > API/Plugins/PropertyAnimator
Applies an additive bounce movement with various options on supported float properties
| Name | UPropertyAnimatorBounce |
| Type | class |
| Header File | /Engine/Plugins/VirtualProduction/PropertyAnimator/Source/PropertyAnimator/Public/Animators/PropertyAnimatorBounce.h |
| Include Path | #include "Animators/PropertyAnimatorBounce.h" |
Syntax
UCLASS (MinimalAPI, AutoExpandCategories=("Animator"), Hidden,
Meta=(Deprecated, DeprecationMessage="Use preset bounce animator based on curve instead"))
class UPropertyAnimatorBounce : public UPropertyAnimatorNumericBase
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UPropertyAnimatorCoreBase → UPropertyAnimatorNumericBase → UPropertyAnimatorBounce
Implements Interfaces
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool GetInvertEffect() |
Animators/PropertyAnimatorBounce.h | ||
void SetInvertEffect
(
bool bInvert |
Animators/PropertyAnimatorBounce.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void OnInvertEffect() |
Animators/PropertyAnimatorBounce.h |
Overridden from UPropertyAnimatorNumericBase
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool EvaluateProperty
(
const FPropertyAnimatorCoreData& InPropertyData, |
Evaluate and return float value for a property | Animators/PropertyAnimatorBounce.h |
Overridden from UPropertyAnimatorCoreBase
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void OnAnimatorRegistered
(
FPropertyAnimatorCoreMetadata& InMetadata |
Animators/PropertyAnimatorBounce.h |