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API > API/Plugins > API/Plugins/ProceduralVegetationEditor
| Name | FProceduralVegetationEditorModule |
| Type | class |
| Header File | /Engine/Plugins/Experimental/ProceduralVegetationEditor/Source/ProceduralVegetationEditor/Public/ProceduralVegetationEditorModule.h |
| Include Path | #include "ProceduralVegetationEditorModule.h" |
Syntax
class FProceduralVegetationEditorModule : public IModuleInterface
Implements Interfaces
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| LevelEditorExtenderDelegateHandle | FDelegateHandle | ProceduralVegetationEditorModule.h | ||
| MegaSeedImportWorkflowFactory | TSharedPtr< class IFabWorkflowFactory > | IModuleInterface implementation end | ProceduralVegetationEditorModule.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void ShutdownModule() |
ProceduralVegetationEditorModule.h | ||
virtual void StartupModule() |
IModuleInterface implementation | ProceduralVegetationEditorModule.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void ExecuteOpenInPVEditorOnSelectedActors() |
ProceduralVegetationEditorModule.h | ||
static UProceduralVegetation * GetProceduralVegetationFromActor
(
AActor* InActor |
ProceduralVegetationEditorModule.h | ||
static UProceduralVegetation * GetProceduralVegetationFromAsset
(
UObject* InObject |
ProceduralVegetationEditorModule.h | ||
static TSharedRef< FExtender > OnExtendLevelEditorActorSelectionMenu
(
const TSharedRef< FUICommandList > InCommandList, |
ProceduralVegetationEditorModule.h |