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API > API/Plugins > API/Plugins/ProceduralVegetation
FBoneNode contains the bone data and linked point and branch ids
| Name | FBoneNode |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/ProceduralVegetationEditor/Source/ProceduralVegetation/Public/Facades/PVBoneFacade.h |
| Include Path | #include "Facades/PVBoneFacade.h" |
Syntax
struct FBoneNode
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AbsolutePosition | FVector | Facades/PVBoneFacade.h | ||
| BoneIndex | int32 | Facades/PVBoneFacade.h | ||
| BoneName | FName | Facades/PVBoneFacade.h | ||
| BoneTransform | FTransform | Facades/PVBoneFacade.h | ||
| BranchIndex | int32 | Facades/PVBoneFacade.h | ||
| NjordPixelID | float | Facades/PVBoneFacade.h | ||
| ParentBoneIndex | int32 | Facades/PVBoneFacade.h | ||
| PointIndex | int32 | Facades/PVBoneFacade.h |