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Unreal Engine C++ API Reference > Plugins > ProceduralMeshComponentEditor
Inheritance Hierarchy
- IModuleInterface
- IProceduralMeshComponentEditorPlugin
References
Module | ProceduralMeshComponentEditor |
Header | /Engine/Plugins/Runtime/ProceduralMeshComponent/Source/ProceduralMeshComponentEditor/Public/IProceduralMeshComponentEditorPlugin.h |
Include | #include "IProceduralMeshComponentEditorPlugin.h" |
Syntax
class IProceduralMeshComponentEditorPlugin : public IModuleInterface
Remarks
The public interface to this module
Functions
Type | Name | Description | |
---|---|---|---|
IProceduralMeshComponentEditorPlugin & | Get () |
Singleton-like access to this module's interface. | |
bool | IsAvailable () |
Checks to see if this module is loaded and ready. |