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API > API/Plugins > API/Plugins/ProceduralMeshComponent > API/Plugins/ProceduralMeshComponent/UProceduralMeshComponent
Syntax
UPROPERTY&40;EditAnywhere, BlueprintReadOnly, Category&61;"Procedural Mesh"&41;
bool bUseComplexAsSimpleCollision
Remarks
Controls whether the complex (Per poly) geometry should be treated as 'simple' collision. Should be set to false if this component is going to be given simple collision and simulated.