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API > API/Plugins > API/Plugins/ProceduralMeshComponent > API/Plugins/ProceduralMeshComponent/UProceduralMeshComponent > API/Plugins/ProceduralMeshComponent/UProceduralMeshComponent/CreateMeshSectio-
References
| Module | ProceduralMeshComponent |
| Header | /Engine/Plugins/Runtime/ProceduralMeshComponent/Source/ProceduralMeshComponent/Public/ProceduralMeshComponent.h |
| Include | #include "ProceduralMeshComponent.h" |
void CreateMeshSection_LinearColor
&40;
int32 SectionIndex,
const TArray< FVector > & Vertices,
const TArray< int32 > & Triangles,
const TArray< FVector > & Normals,
const TArray< FVector2D > & UV0,
const TArray< FLinearColor > & VertexColors,
const TArray< FProcMeshTangent > & Tangents,
bool bCreateCollision,
bool bSRGBConversion
&41;