Navigation
API > API/Plugins > API/Plugins/ProceduralMeshComponent
References
| Module | ProceduralMeshComponent |
| Header | /Engine/Plugins/Runtime/ProceduralMeshComponent/Source/ProceduralMeshComponent/Public/ProceduralMeshComponent.h |
| Include | #include "ProceduralMeshComponent.h" |
Syntax
USTRUCT&40;BlueprintType&41;
struct FProcMeshVertex
Remarks
One vertex for the procedural mesh, used for storing data internally
Variables
| Type | Name | Description | |
|---|---|---|---|
| FColor | Color | Vertex color | |
| FVector | Normal | Vertex normal | |
| FVector | Position | Vertex position | |
| FProcMeshTangent | Tangent | Vertex tangent | |
| FVector2D | UV0 | Vertex texture co-ordinate | |
| FVector2D | UV1 | Vertex texture co-ordinate | |
| FVector2D | UV2 | Vertex texture co-ordinate | |
| FVector2D | UV3 | Vertex texture co-ordinate |
Constructors
| Type | Name | Description | |
|---|---|---|---|