Navigation
API > API/Plugins > API/Plugins/PreLoadScreenMoviePlayer
Inheritance Hierarchy
- IModuleInterface
- IPreLoadMoviePlayerScreenModule
- FPreLoadMoviePlayerScreenModuleBase
References
| Module | PreLoadScreenMoviePlayer |
| Header | /Engine/Plugins/Runtime/PreLoadScreenMoviePlayer/Source/PreLoadScreenMoviePlayer/Public/PreLoadMoviePlayerModuleBase.h |
| Include | #include "PreLoadMoviePlayerModuleBase.h" |
Syntax
class FPreLoadMoviePlayerScreenModuleBase : public IPreLoadMoviePlayerScreenModule
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | |||
| void | RegisterMovieStreamer
(
TSharedPtr< class IMovieStreamer, ESPMode::ThreadSafe > InMovieStreamer |
||
| void | UnRegisterMovieStreamer
(
TSharedPtr< class IMovieStreamer, ESPMode::ThreadSafe > InMovieStreamer |
Overridden from IModuleInterface
| Type | Name | Description | |
|---|---|---|---|
| bool | IsGameModule () |
Returns true if this module hosts gameplay code | |
| void | Called before the module is unloaded, right before the module object is destroyed. | ||
| void | Called right after the module DLL has been loaded and the module object has been created Load dependent modules here, and they will be guaranteed to be available during ShutdownModule. |