 |
uint32 |
AnimationSequences |
Number of Animation Sequences in the database. |
 |
FText |
AssetsSize |
Partial memory size used to animation data sub ranges, mirror state, blend parameters. |
 |
FText |
AverageAcceleration |
The average acceleration of the characters trajectory across all the animations in the database. |
 |
FText |
AverageSpeed |
Average speed of the characters trajectory across all animations in the database. |
 |
FText |
EstimatedDatabaseSize |
Aggregated total memory used by this database (including animation assets). |
 |
float |
ExplainedVariance |
When Pose Search Mode is set to PCAKDTree this value represents how well the variance of the dataset is explained within the chosen Number Of Principal Components: the higher, the better the quality (statistically more significant result) out of the kdtree search. |
 |
FText |
KDTreeSize |
Partial memory size used by the kdtree. |
 |
FText |
MaxAcceleration |
The max acceleration of the characters trajectory across all the animations in the database. |
 |
FText |
MaxSpeed |
Highest speed of the characters trajectory across all animations in the database. |
 |
FText |
PCAValuesSize |
Partial memory size used to store the pose feature vectors in PCA space. |
 |
FText |
PoseMetadataSize |
Partial memory size used to store database metadata. |
 |
uint32 |
PrunedFrames |
Amount of animation frames (database poses) of pose features data that has been pruned out because close to each other more than PosePruningSimilarityThreshold. |
 |
uint32 |
PrunedPCAFrames |
Amount of animation frames projected in PCA space (database poses) of pose PCA feature data (used to construct the kdtree) that has been pruned out because close to each other more than PCAValuesPruningSimilarityThreshold. |
 |
uint32 |
SchemaCardinality |
Cardinality for the database schema (how many floats per pose to store the pose features data) |
 |
uint32 |
SearchableFrames |
Amount of animation frames that are searchable in the database (this will exclude frames that have been removed using Sampling Range). |
 |
FText |
SearchableTime |
Amount of animation in time that are searchable in the database (this will exclude time that have been removed using Sampling Range). |
 |
FText |
SourceAnimAssetsSizeCookedEstimate |
Partial memory size used by the cooked animation assets. |
 |
uint32 |
TotalAnimationPosesInFrames |
Number of total animation poses in frames in the database. |
 |
FText |
TotalAnimationPosesInTime |
Number of total animation poses in time in the database. |
 |
FText |
ValuesSize |
Partial memory size used to store the pose feature vectors. |
 |
FText |
VPTreeSize |
Partial memory size used by the vptree. |