 |
uint32 |
AnimationSequences |
Number of Animation Sequences in the database. |
 |
FText |
AssetsSize |
Partial memory size used to animation data sub ranges, mirror state, blend parameters. |
 |
FText |
AverageAcceleration |
The average acceleration of the characters trajectory across all the animations in the database. |
 |
FText |
AverageSpeed |
Average speed of the characters trajectory across all animations in the database. |
 |
uint32 |
ConfigCardinality |
Cardinality for the database config (how many floats per pose to store the pose features data) |
 |
FText |
EstimatedDatabaseSize |
Aggregated total memory used by this database. |
 |
float |
ExplainedVariance |
When Pose Search Mode is set to PCAKDTree this value represents how well the variance of the dataset is explained within the chosen Number Of Principal Components: the higher, the better the quality (statistically more significant result) out of the kdtree search. |
 |
FText |
KDTreeSize |
Partial memory size used by the kdtree. |
 |
FText |
MaxAcceleration |
The max acceleration of the characters trajectory across all the animations in the database. |
 |
FText |
MaxSpeed |
Highest speed of the characters trajectory across all animations in the database. |
 |
FText |
PCAValuesSize |
Partial memory size used to store the pose feature vectors in PCA space. |
 |
FText |
PoseMetadataSize |
Partial memory size used to store database metadata. |
 |
uint32 |
SearchableFrames |
Amount of animation frames that are searchable in the database (this will exclude frames that have been removed using Sampling Range). |
 |
FText |
SearchableTime |
Amount of animation in time that are searchable in the database (this will exclude time that have been removed using Sampling Range). |
 |
uint32 |
TotalAnimationPosesInFrames |
Number of total animation poses in frames in the database. |
 |
FText |
TotalAnimationPosesInTime |
Number of total animation poses in time in the database. |
 |
FText |
ValuesSize |
Partial memory size used to store the pose feature vectors. |