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API > API/Plugins > API/Plugins/PoseSearchEditor
| Name | UPoseSearchDatabaseFactory |
| Type | class |
| Header File | /Engine/Plugins/Animation/PoseSearch/Source/Editor/Public/PoseSearchDatabaseFactory.h |
| Include Path | #include "PoseSearchDatabaseFactory.h" |
Syntax
UCLASS ()
class UPoseSearchDatabaseFactory : public UFactory
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UFactory → UPoseSearchDatabaseFactory
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UPoseSearchDatabaseFactory
(
const FObjectInitializer& ObjectInitializer |
PoseSearchDatabaseFactory.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| PickerWindow | TSharedPtr< SWindow > | PoseSearchDatabaseFactory.h | ||
| TargetSchema | TObjectPtr< class UPoseSearchSchema > | PoseSearchDatabaseFactory.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void OnTargetSchemaSelected
(
const FAssetData& SelectedAsset |
PoseSearchDatabaseFactory.h |
Overridden from UFactory
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool ConfigureProperties() |
PoseSearchDatabaseFactory.h | ||
virtual UObject * FactoryCreateNew
(
UClass* Class, |
PoseSearchDatabaseFactory.h | ||
virtual FString GetDefaultNewAssetName() |
PoseSearchDatabaseFactory.h |