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Experimental, this feature might be removed without warning, not for production use.
| Name | FInteractionAssetEdMode |
| Type | class |
| Header File | /Engine/Plugins/Animation/PoseSearch/Source/Editor/Public/PoseSearchInteractionAssetEditor.h |
| Include Path | #include "PoseSearchInteractionAssetEditor.h" |
Syntax
class FInteractionAssetEdMode : public FEdMode
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → FEdMode → FInteractionAssetEdMode
- FGCObject → FEdMode → FInteractionAssetEdMode
- FEditorCommonDrawHelper → FEdMode → FInteractionAssetEdMode
- FLegacyEdModeWidgetHelper → FEdMode → FInteractionAssetEdMode
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| EdModeId | const FEditorModeID | PoseSearchInteractionAssetEditor.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ViewModel | FInteractionAssetViewModel * | PoseSearchInteractionAssetEditor.h |
Functions
Public
Overridden from FEdMode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Tick
(
FEditorViewportClient* ViewportClient, |
PoseSearchInteractionAssetEditor.h |
Overridden from FLegacyEdModeWidgetHelper
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool AllowWidgetMove() |
PoseSearchInteractionAssetEditor.h | ||
virtual bool GetCustomInputCoordinateSystem
(
FMatrix& InMatrix, |
PoseSearchInteractionAssetEditor.h | ||
virtual void Render
(
const FSceneView* View, |
PoseSearchInteractionAssetEditor.h | ||
virtual bool ShouldDrawWidget() |
PoseSearchInteractionAssetEditor.h |