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API > API/Plugins > API/Plugins/PoseSearch > API/Plugins/PoseSearch/UPoseSearchSchema
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
int8 AddBoneReference
(
const FBoneReference& BoneReference, |
PoseSearch/PoseSearchSchema.h | ||
int8 AddBoneReference
(
const FBoneReference& BoneReference, |
Experimental, this feature might be removed without warning, not for production use. | PoseSearch/PoseSearchSchema.h |
AddBoneReference(const FBoneReference &, const UE::PoseSearch::FRole &)
| Name | AddBoneReference |
| Type | function |
| Header File | /Engine/Plugins/Animation/PoseSearch/Source/Runtime/Public/PoseSearch/PoseSearchSchema.h |
| Include Path | #include "PoseSearch/PoseSearchSchema.h" |
| Source | /Engine/Plugins/Animation/PoseSearch/Source/Runtime/Private/PoseSearchSchema.cpp |
int8 AddBoneReference
(
const FBoneReference & BoneReference,
const UE::PoseSearch::FRole & Role
)
AddBoneReference(const FBoneReference &, const UE::PoseSearch::FRole &, bool)
Description
Experimental, this feature might be removed without warning, not for production use.
| Name | AddBoneReference |
| Type | function |
| Header File | /Engine/Plugins/Animation/PoseSearch/Source/Runtime/Public/PoseSearch/PoseSearchSchema.h |
| Include Path | #include "PoseSearch/PoseSearchSchema.h" |
| Source | /Engine/Plugins/Animation/PoseSearch/Source/Runtime/Private/PoseSearchSchema.cpp |
int8 AddBoneReference
(
const FBoneReference & BoneReference,
const UE::PoseSearch::FRole & Role,
bool bDefaultWithRootBone
)