Navigation
API > API/Plugins > API/Plugins/PoseSearch
UPoseSearchFeatureChannel(s) can use this UAnimNotifyState_PoseSearchSamplingAttribute as animation space position, rotation, and linear velocity provider during database indexing by specifying their SamplingAttributeId property to match UAnimNotifyState_PoseSearchSamplingAttribute::SamplingAttributeId
| Name | UAnimNotifyState_PoseSearchSamplingAttribute |
| Type | class |
| Header File | /Engine/Plugins/Animation/PoseSearch/Source/Runtime/Public/PoseSearch/PoseSearchAnimNotifies.h |
| Include Path | #include "PoseSearch/PoseSearchAnimNotifies.h" |
Syntax
UCLASS (MinimalAPI, Blueprintable, Meta=(DisplayName="Pose Search: Sampling Attribute"))
class UAnimNotifyState_PoseSearchSamplingAttribute : public UAnimNotifyState_PoseSearchSamplingEvent
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UAnimNotifyState → UAnimNotifyState_PoseSearchBase → UAnimNotifyState_PoseSearchSamplingEvent → UAnimNotifyState_PoseSearchSamplingAttribute
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Bone | FBoneReference | PoseSearch/PoseSearchAnimNotifies.h |
|
|
| LinearVelocity | FVector | PoseSearch/PoseSearchAnimNotifies.h |
|
|
| Position | FVector | PoseSearch/PoseSearchAnimNotifies.h |
|
|
| Rotation | FQuat | PoseSearch/PoseSearchAnimNotifies.h |
|