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Pose search cost will be affected by this, making the animation segment more or less likely to be selected based on the notify parameters
| Name | UAnimNotifyState_PoseSearchModifyCost |
| Type | class |
| Header File | /Engine/Plugins/Animation/PoseSearch/Source/Runtime/Public/PoseSearch/PoseSearchAnimNotifies.h |
| Include Path | #include "PoseSearch/PoseSearchAnimNotifies.h" |
Syntax
UCLASS (MinimalAPI, Blueprintable, Meta=(DisplayName="Pose Search: Override Base Cost Bias"))
class UAnimNotifyState_PoseSearchModifyCost : public UAnimNotifyState_PoseSearchBase
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UAnimNotifyState → UAnimNotifyState_PoseSearchBase → UAnimNotifyState_PoseSearchModifyCost
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CostAddend | float | A negative value reduces the cost and makes the segment more likely to be chosen. | PoseSearch/PoseSearchAnimNotifies.h |
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