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API > API/Plugins > API/Plugins/PoseSearch
| Name | FVPTreeResultSet |
| Type | struct |
| Header File | /Engine/Plugins/Animation/PoseSearch/Source/Runtime/Public/PoseSearch/VPTree.h |
| Include Path | #include "PoseSearch/VPTree.h" |
Syntax
struct FVPTreeResultSet
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FVPTreeResultSet
(
int32 InNumNeighbors |
PoseSearch/VPTree.h |
Structs
| Name | Remarks |
|---|---|
| HeapCompare |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Heap | TArray< FIndexDistance, TInlineAllocator< HeapDefaultMaxSize > > | PoseSearch/VPTree.h | ||
| NumNeighbors | const int32 | PoseSearch/VPTree.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AddPoint
(
float Distance, |
PoseSearch/VPTree.h | ||
TArray< FIndexDistance > GetSortedResults() |
PoseSearch/VPTree.h | ||
TConstArrayView< FIndexDistance > GetUnsortedResults() |
PoseSearch/VPTree.h | ||
VPTreeScalar GetWorstDistance() |
PoseSearch/VPTree.h | ||
bool IsFull() |
PoseSearch/VPTree.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator==
(
const FVPTreeResultSet& Other |
PoseSearch/VPTree.h |