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API > API/Plugins > API/Plugins/PoseSearch
| Name | FVPTree |
| Type | struct |
| Header File | /Engine/Plugins/Animation/PoseSearch/Source/Runtime/Public/PoseSearch/VPTree.h |
| Include Path | #include "PoseSearch/VPTree.h" |
Syntax
struct FVPTree
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Nodes | TArray< FVPTreeNode > | PoseSearch/VPTree.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Construct
(
const TDataSource& DataSource, |
PoseSearch/VPTree.h | ||
void FindNeighbors
(
const T& Query, |
PoseSearch/VPTree.h | ||
SIZE_T GetAllocatedSize() |
PoseSearch/VPTree.h | ||
void Reset() |
PoseSearch/VPTree.h | ||
bool TestConstruct
(
const TDataSource& DataSource, |
PoseSearch/VPTree.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator==
(
const FVPTree& Other |
PoseSearch/VPTree.h |