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API > API/Plugins > API/Plugins/PoseSearch
| |
|
| Name |
FPoseSearchFutureProperties |
| Type |
struct |
| Header File |
/Engine/Plugins/Animation/PoseSearch/Source/Runtime/Public/PoseSearch/PoseSearchLibrary.h |
| Include Path |
#include "PoseSearch/PoseSearchLibrary.h" |
Syntax
USTRUCT (Experimental, BlueprintType , Category="Animation|Pose Search")
struct FPoseSearchFutureProperties
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| Animation |
TObjectPtr< const UObject > |
Animation to play (it'll start at AnimationTime seconds) |
PoseSearch/PoseSearchLibrary.h |
- EditAnywhere
- BlueprintReadWrite
- Category=State
|
| AnimationTime |
float |
Start time for Animation. |
PoseSearch/PoseSearchLibrary.h |
- EditAnywhere
- BlueprintReadWrite
- Category=State
|
| IntervalTime |
float |
Interval time before playing Animation. |
PoseSearch/PoseSearchLibrary.h |
- EditAnywhere
- BlueprintReadWrite
- Category=State
|