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API > API/Plugins > API/Plugins/PoseSearch > API/Plugins/PoseSearch/FPoseSearchDatabaseAnimationAsse-_1
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| PoseSearch/PoseSearchDatabase.h | |||
virtual FFloatInterval GetEffectiveSamplingRange
(
const FVector& BlendParameters |
PoseSearch/PoseSearchDatabase.h | ||
static FFloatInterval GetEffectiveSamplingRange
(
float PlayLength, |
PoseSearch/PoseSearchDatabase.h |
GetEffectiveSamplingRange()
| Name | GetEffectiveSamplingRange |
| Type | function |
| Header File | /Engine/Plugins/Animation/PoseSearch/Source/Runtime/Public/PoseSearch/PoseSearchDatabase.h |
| Include Path | #include "PoseSearch/PoseSearchDatabase.h" |
| Source | /Engine/Plugins/Animation/PoseSearch/Source/Runtime/Private/PoseSearchDatabase.cpp |
FFloatInterval GetEffectiveSamplingRange() const
GetEffectiveSamplingRange(const FVector &)
| Name | GetEffectiveSamplingRange |
| Type | function |
| Header File | /Engine/Plugins/Animation/PoseSearch/Source/Runtime/Public/PoseSearch/PoseSearchDatabase.h |
| Include Path | #include "PoseSearch/PoseSearchDatabase.h" |
| Source | /Engine/Plugins/Animation/PoseSearch/Source/Runtime/Private/PoseSearchDatabase.cpp |
virtual FFloatInterval GetEffectiveSamplingRange
(
const FVector & BlendParameters
) const
GetEffectiveSamplingRange(float, const FFloatInterval &)
| Name | GetEffectiveSamplingRange |
| Type | function |
| Header File | /Engine/Plugins/Animation/PoseSearch/Source/Runtime/Public/PoseSearch/PoseSearchDatabase.h |
| Include Path | #include "PoseSearch/PoseSearchDatabase.h" |
| Source | /Engine/Plugins/Animation/PoseSearch/Source/Runtime/Private/PoseSearchDatabase.cpp |
static FFloatInterval GetEffectiveSamplingRange
(
float PlayLength,
const FFloatInterval & SamplingRange
)