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API > API/Plugins > API/Plugins/PoseSearch > API/Plugins/PoseSearch/FPoseSearchDatabaseAnimationAsse-
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool IsLooping () |
PoseSearch/PoseSearchDatabase.h | ||
static bool IsLooping
(
const UObject* AnimAsset, |
PoseSearch/PoseSearchDatabase.h |
IsLooping()
| Name | IsLooping |
| Type | function |
| Header File | /Engine/Plugins/Animation/PoseSearch/Source/Runtime/Public/PoseSearch/PoseSearchDatabase.h |
| Include Path | #include "PoseSearch/PoseSearchDatabase.h" |
| Source | /Engine/Plugins/Animation/PoseSearch/Source/Runtime/Private/PoseSearchDatabase.cpp |
virtual bool IsLooping() const
IsLooping(const UObject *, const FFloatInterval &)
| Name | IsLooping |
| Type | function |
| Header File | /Engine/Plugins/Animation/PoseSearch/Source/Runtime/Public/PoseSearch/PoseSearchDatabase.h |
| Include Path | #include "PoseSearch/PoseSearchDatabase.h" |
| Source | /Engine/Plugins/Animation/PoseSearch/Source/Runtime/Private/PoseSearchDatabase.cpp |
static bool IsLooping
(
const UObject * AnimAsset,
const FFloatInterval & SamplingRange
)