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API > API/Plugins > API/Plugins/PoseSearch
| Name | FPoseHistoryEntry |
| Type | struct |
| Header File | /Engine/Plugins/Animation/PoseSearch/Source/Runtime/Public/PoseSearch/PoseSearchHistory.h |
| Include Path | #include "PoseSearch/PoseSearchHistory.h" |
Syntax
struct FPoseHistoryEntry
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AccumulatedSeconds | float | PoseSearch/PoseSearchHistory.h | ||
| ComponentSpacePositions | TArray< FVector > | PoseSearch/PoseSearchHistory.h | ||
| ComponentSpaceRotations | TArray< FQuat4f > | Collected bones transforms in component space | PoseSearch/PoseSearchHistory.h | |
| ComponentSpaceScales | TArray< FVector3f > | PoseSearch/PoseSearchHistory.h | ||
| CurveValues | TArray< float > | PoseSearch/PoseSearchHistory.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FTransform GetComponentSpaceTransform
(
int32 Index |
PoseSearch/PoseSearchHistory.h | ||
float GetCurveValue
(
int32 Index |
PoseSearch/PoseSearchHistory.h | ||
int32 Num() |
PoseSearch/PoseSearchHistory.h | ||
void SetComponentSpaceTransform
(
int32 Index, |
PoseSearch/PoseSearchHistory.h | ||
void SetNum
(
int32 Num, |
PoseSearch/PoseSearchHistory.h | ||
void Update
(
float Time, |
PoseSearch/PoseSearchHistory.h |