Navigation
API > API/Plugins > API/Plugins/PoseSearch > API/Plugins/PoseSearch/FMirrorDataCache
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| PoseSearch/PoseSearchMirrorDataCache.h | |||
FMirrorDataCache
(
const UMirrorDataTable* InMirrorDataTable |
Fast initialization to mirror only the root bone | PoseSearch/PoseSearchMirrorDataCache.h | |
FMirrorDataCache
(
const UMirrorDataTable* InMirrorDataTable, |
PoseSearch/PoseSearchMirrorDataCache.h |
FMirrorDataCache()
| Name | FMirrorDataCache |
| Type | function |
| Header File | /Engine/Plugins/Animation/PoseSearch/Source/Runtime/Public/PoseSearch/PoseSearchMirrorDataCache.h |
| Include Path | #include "PoseSearch/PoseSearchMirrorDataCache.h" |
| Source | /Engine/Plugins/Animation/PoseSearch/Source/Runtime/Private/PoseSearchMirrorDataCache.cpp |
FMirrorDataCache()
FMirrorDataCache(const UMirrorDataTable *)
Description
Fast initialization to mirror only the root bone
| Name | FMirrorDataCache |
| Type | function |
| Header File | /Engine/Plugins/Animation/PoseSearch/Source/Runtime/Public/PoseSearch/PoseSearchMirrorDataCache.h |
| Include Path | #include "PoseSearch/PoseSearchMirrorDataCache.h" |
| Source | /Engine/Plugins/Animation/PoseSearch/Source/Runtime/Private/PoseSearchMirrorDataCache.cpp |
FMirrorDataCache
(
const UMirrorDataTable * InMirrorDataTable
)
FMirrorDataCache(const UMirrorDataTable *, const FBoneContainer &)
| Name | FMirrorDataCache |
| Type | function |
| Header File | /Engine/Plugins/Animation/PoseSearch/Source/Runtime/Public/PoseSearch/PoseSearchMirrorDataCache.h |
| Include Path | #include "PoseSearch/PoseSearchMirrorDataCache.h" |
| Source | /Engine/Plugins/Animation/PoseSearch/Source/Runtime/Private/PoseSearchMirrorDataCache.cpp |
FMirrorDataCache
(
const UMirrorDataTable * InMirrorDataTable,
const FBoneContainer & BoneContainer
)