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API > API/Plugins > API/Plugins/PluginUtils > API/Plugins/PluginUtils/FPluginUtils
Parameters for creating a new plugin.
| Name | FNewPluginParamsWithDescriptor |
| Type | struct |
| Header File | /Engine/Plugins/Developer/PluginUtils/Source/PluginUtils/Public/PluginUtils.h |
| Include Path | #include "PluginUtils.h" |
Syntax
struct FNewPluginParamsWithDescriptor
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Descriptor | FPluginDescriptor | The description of the plugin | PluginUtils.h | |
| NameToReplace | FString | String used to replace PLUGIN_NAME in templates. If empty, the plugin name will be used. | PluginUtils.h | |
| PluginIconPath | FString | Path to plugin icon to copy in the plugin resources folder | PluginUtils.h | |
| TemplateFolders | TArray< FString > | Folders containing template files to copy into the plugin folder (Required if Descriptor.Modules is not empty). | PluginUtils.h |