Navigation
Unreal Engine C++ API Reference > Plugins > PlayTimeLimit
Inheritance Hierarchy
- IModuleInterface
- FSelfRegisteringExec
- FPlayTimeLimitModule
References
Module | PlayTimeLimit |
Header | /Engine/Plugins/Online/OnlineFramework/Source/PlayTimeLimit/Public/PlayTimeLimitModule.h |
Include | #include "PlayTimeLimitModule.h" |
Syntax
class FPlayTimeLimitModule :
public IModuleInterface,
public FSelfRegisteringExec
Remarks
Module for reducing rewards based on play time
Functions
Type | Name | Description | |
---|---|---|---|
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FPlayTimeLimitModule & | Get () |
Singleton-like access to this module's interface. |
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bool | IsAvailable () |
Checks to see if this module is loaded and ready. |
Overridden from FExec
Type | Name | Description | |
---|---|---|---|
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bool | Exec_Runtime
(
UWorld* InWorld, |
FSelfRegisteringExec. |