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API > API/Plugins > API/Plugins/PlanarCut
References
| Module | PlanarCut |
| Header | /Engine/Plugins/Experimental/PlanarCutPlugin/Source/PlanarCut/Public/FractureAutoUV.h |
| Include | #include "FractureAutoUV.h" |
Syntax
namespace UE
{
namespace PlanarCut
{
enum EBakeAttributes
&123;
None,
DistanceToExternal,
AmbientOcclusion,
Curvature,
NormalX,
NormalY,
NormalZ,
PositionX,
PositionY,
PositionZ,
&125;
}
}
Values
| Name | Description |
|---|---|
| None | |
| DistanceToExternal | |
| AmbientOcclusion | |
| Curvature | |
| NormalX | |
| NormalY | |
| NormalZ | |
| PositionX | |
| PositionY | |
| PositionZ |
Remarks
Different attributes we can bake.