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API > API/Plugins > API/Plugins/PlanarCut
Different attributes we can bake.
| Name | UE::PlanarCut::EBakeAttributes |
| Type | enum |
| Header File | /Engine/Plugins/Experimental/PlanarCutPlugin/Source/PlanarCut/Public/FractureAutoUV.h |
| Include Path | #include "FractureAutoUV.h" |
Syntax
namespace UE
{
namespace PlanarCut
{
enum EBakeAttributes
{
None,
DistanceToExternal,
AmbientOcclusion,
Curvature,
NormalX,
NormalY,
NormalZ,
PositionX,
PositionY,
PositionZ,
}
}
}
Values
| Name | Remarks |
|---|---|
| None | |
| DistanceToExternal | |
| AmbientOcclusion | |
| Curvature | |
| NormalX | |
| NormalY | |
| NormalZ | |
| PositionX | |
| PositionY | |
| PositionZ |