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API > API/Plugins > API/Plugins/PlanarCut
| Name | FTextureAttributeSettings |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/PlanarCutPlugin/Source/PlanarCut/Public/FractureAutoUV.h |
| Include Path | #include "FractureAutoUV.h" |
Syntax
struct FTextureAttributeSettings
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AO_BiasAngleDeg | double | FractureAutoUV.h | ||
| AO_BlurRadius | double | FractureAutoUV.h | ||
| AO_MaxDistance | double | FractureAutoUV.h | ||
| AO_Rays | int | FractureAutoUV.h | ||
| bAO_Blur | bool | FractureAutoUV.h | ||
| bCurvature_Blur | bool | FractureAutoUV.h | ||
| ClearGutterChannel | int | FractureAutoUV.h | ||
| Curvature_BlurRadius | double | FractureAutoUV.h | ||
| Curvature_MaxValue | double | FractureAutoUV.h | ||
| Curvature_SmoothingPerStep | double | FractureAutoUV.h | ||
| Curvature_SmoothingSteps | int | FractureAutoUV.h | ||
| Curvature_ThicknessFactor | double | FractureAutoUV.h | ||
| Curvature_VoxelRes | int | FractureAutoUV.h | ||
| Curvature_Winding | double | FractureAutoUV.h | ||
| ToExternal_MaxDistance | double | FractureAutoUV.h |