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Unreal Engine C++ API Reference > Plugins > PlanarCut > FPlanarCells
References
Module | PlanarCut |
Header | /Engine/Plugins/Experimental/PlanarCutPlugin/Source/PlanarCut/Public/PlanarCut.h |
Include | #include "PlanarCut.h" |
bool HasValidPlaneBoundaryOrientations&40;&41; const
Remarks
Debugging function to check that the plane boundary vertices are wound to match the orientation of the plane normal vectors false if any plane boundary vertices are found in the 'wrong' orientation relative to the plane normal