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Unreal Engine C++ API Reference > Plugins > PlanarCut > FNoiseOffsets
References
Module | PlanarCut |
Header | /Engine/Plugins/Experimental/PlanarCutPlugin/Source/PlanarCut/Public/PlanarCut.h |
Include | #include "PlanarCut.h" |
Syntax
static RandomOffsetScale = 100.0;
Remarks
Offset scale chosen to keep reasonably small offsets while still de-correlating the noise in each dimension.