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API > API/Plugins > API/Plugins/PixelStreamingServers
Configuration to control behaviour when launching any of the Pixel Streaming servers.
| Name | FLaunchArgs |
| Type | struct |
| Header File | /Engine/Plugins/Media/PixelStreaming/Source/PixelStreamingServers/Public/PixelStreamingServers.h |
| Include Path | #include "PixelStreamingServers.h" |
Syntax
struct FLaunchArgs
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bPollUntilReady | bool | If true poll until ready. | PixelStreamingServers.h | |
| ProcessArgs | FString | Arguments passed to the actual server when its process is started. | PixelStreamingServers.h | |
| ReconnectionIntervalSeconds | float | Reconnect interval in seconds. | PixelStreamingServers.h | |
| ReconnectionTimeoutSeconds | float | Reconnection timeout in seconds. | PixelStreamingServers.h | |
| ServerBinaryOverridePath | TOptional< FString > | Path the server binary to run instead of launching server by running scripts. | PixelStreamingServers.h |