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API > API/Plugins > API/Plugins/PixelStreamingInput
An map type that broadcasts the OnProtocolUpdated whenever it's inner map is updated.
| Name | FInputProtocolMap |
| Type | class |
| Header File | /Engine/Plugins/Media/PixelStreaming/Source/PixelStreamingInput/Public/PixelStreamingInputProtocolMap.h |
| Include Path | #include "PixelStreamingInputProtocolMap.h" |
Syntax
class FInputProtocolMap
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| InnerMap | TMap< FString, FPixelStreamingInputMessage > | PixelStreamingInputProtocolMap.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FPixelStreamingInputMessage & Add
(
FString Key, |
PixelStreamingInputProtocolMap.h | ||
void Apply
(
const TFunction< void(FString, FPixelStreamingInputMessage)>& Visitor |
PixelStreamingInputProtocolMap.h | ||
void Clear() |
PixelStreamingInputProtocolMap.h | ||
FPixelStreamingInputMessage * Find
(
FString Key |
PixelStreamingInputProtocolMap.h | ||
const FPixelStreamingInputMessage * Find
(
FString Key |
PixelStreamingInputProtocolMap.h | ||
FPixelStreamingInputMessage & GetOrAdd
(
FString Key |
PixelStreamingInputProtocolMap.h | ||
bool IsEmpty() |
PixelStreamingInputProtocolMap.h | ||
int Remove
(
FString Key |
PixelStreamingInputProtocolMap.h |