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API > API/Plugins > API/Plugins/PixelStreamingEditor > API/Plugins/PixelStreamingEditor/IPixelStreamingEditorModule
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool UseExternalSignallingServer () |
Get if streamers should use an external signalling server or the inbuilt c++ signalling server. | IPixelStreamingEditorModule.h | |
void UseExternalSignallingServer
(
bool bUseExternalSignallingServer |
Set if streamers should use an external signalling server or the inbuilt c++ signalling server. | IPixelStreamingEditorModule.h |
UseExternalSignallingServer()
Description
Get if streamers should use an external signalling server or the inbuilt c++ signalling server.
| Name | UseExternalSignallingServer |
| Type | function |
| Header File | /Engine/Plugins/Media/PixelStreaming/Source/PixelStreamingEditor/Public/IPixelStreamingEditorModule.h |
| Include Path | #include "IPixelStreamingEditorModule.h" |
bool UseExternalSignallingServer()
false Use the inbuilt c++ signalling server
UseExternalSignallingServer(bool)
Description
Set if streamers should use an external signalling server or the inbuilt c++ signalling server.
| Name | UseExternalSignallingServer |
| Type | function |
| Header File | /Engine/Plugins/Media/PixelStreaming/Source/PixelStreamingEditor/Public/IPixelStreamingEditorModule.h |
| Include Path | #include "IPixelStreamingEditorModule.h" |
void UseExternalSignallingServer
(
bool bUseExternalSignallingServer
)
Parameters
| Name | Remarks |
|---|---|
| bUseExternalSignallingServer | Should streamers use an external signalling server |