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API > API/Plugins > API/Plugins/PhysicsControlUncookedOnly > API/Plugins/PhysicsControlUncookedOnly/UAnimGraphNode_RigidBodyWithCont-
- UAnimGraphNode_Base::OnPoseWatchChanged()
- UAnimGraphNode_RigidBodyWithControl::OnPoseWatchChanged()
References
| Module | PhysicsControlUncookedOnly |
| Header | /Engine/Plugins/Experimental/PhysicsControl/Source/PhysicsControlUncookedOnly/Public/AnimGraphNode_RigidBodyWithControl.h |
| Include | #include "AnimGraphNode_RigidBodyWithControl.h" |
| Source | /Engine/Plugins/Experimental/PhysicsControl/Source/PhysicsControlUncookedOnly/Private/AnimGraphNode_RigidBodyWithControl.cpp |
virtual void OnPoseWatchChanged
(
const bool IsPoseWatchActive,
TObjectPtr < UPoseWatch > InPoseWatch,
FEditorModeTools & InModeTools,
FAnimNode_Base * InRuntimeNode
)
Remarks
Pose Watch change notification callback. Should be called every time a pose watch on this node is created or destroyed.