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API > API/Plugins > API/Plugins/PhysicsControlUncookedOnly > API/Plugins/PhysicsControlUncookedOnly/UAnimGraphNode_RigidBodyWithCont-
- UAnimGraphNode_Base::GetNodeCategory()
- UAnimGraphNode_SkeletalControlBase::GetNodeCategory()
- UAnimGraphNode_RigidBodyWithControl::GetNodeCategory()
References
| Module | PhysicsControlUncookedOnly |
| Header | /Engine/Plugins/Experimental/PhysicsControl/Source/PhysicsControlUncookedOnly/Public/AnimGraphNode_RigidBodyWithControl.h |
| Include | #include "AnimGraphNode_RigidBodyWithControl.h" |
| Source | /Engine/Plugins/Experimental/PhysicsControl/Source/PhysicsControlUncookedOnly/Private/AnimGraphNode_RigidBodyWithControl.cpp |
virtual FString GetNodeCategory() const
Remarks
Gets the menu category this node belongs in.