Navigation
API > API/Plugins > API/Plugins/PhysicsControlUncookedOnly > API/Plugins/PhysicsControlUncookedOnly/UAnimGraphNode_RigidBodyWithCont-
- UAnimGraphNode_Base::Draw()
- UAnimGraphNode_RigidBodyWithControl::Draw()
References
| Module | PhysicsControlUncookedOnly |
| Header | /Engine/Plugins/Experimental/PhysicsControl/Source/PhysicsControlUncookedOnly/Public/AnimGraphNode_RigidBodyWithControl.h |
| Include | #include "AnimGraphNode_RigidBodyWithControl.h" |
| Source | /Engine/Plugins/Experimental/PhysicsControl/Source/PhysicsControlUncookedOnly/Private/AnimGraphNode_RigidBodyWithControl.cpp |
virtual void Draw
(
FPrimitiveDrawInterface * PDI,
USkeletalMeshComponent * PreviewSkelMeshComp,
const bool bIsSelected,
const bool bIsPoseWatchEnabled
) const